A "Jurrac" deck focuses on massive swarming abilities to gain field advantage. "Jurracs" mainly gain there effects when they are destroyed or when they destroy a monster by battle. Also they have a lot of attack gaining effects. When building a "Jurrac" deck you should consider putting in cards like "Royal Decree" because "Jurrac" decks do a lot of attacking. Here is my deck tell me what you think.
Monsters 21
- "Jurrac Guaiba" x3
- "Jurrac Velo" x3
- "Jurrac Aeolo" x2 (Tuner)
- "Jurrac Dino" x2 (Tuner)
- "Jurrac Monoloph" x2 (tuner)
- "Jurrac Hera" x2
- "Jurrac Ptera" x1
- "Jurrac Stauriko" x1
- "Jurrac Protops" x1
- "Jurrac Titano" x1
- "Jurrac Spinos" x1
- "Jurrac Tyrannus" x1
- "Flamvell Firedog" x1
Spells 16
- "Fossil Dig" x3
- "Burden of The Mighty" x1
- "Big Evolution Pill" x2
- "One For One" x1
- "Shrink" x2
- "Forbidden Chalice" x2
- "Tail Swipe" x1
- "Jurassic World" x2
- "Riryoku" x1
- "Solidarity" x1
Traps 5
- "Hunting Instinct" x1
- "Starlightraod"x2
- "Dark Bribe" x1
- "Seismic Shockwave" x1
Extra Deck
- "Jurrac Giganoto" x2 (Synchro)
- "Jurrac Velhipto" x2 (Synchro)
- "Jurrac Meteor" x1 (Synchro)
- "Black Rose Dragon" x1 (Synchro)
- "Stardust Dragon" x2 (Synchro)
- "Ally of Justice Catastor" x1 (Synchro)