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Destroy this card during your 3rd Standby Phase after activation.
Once per turn, if "Cyber Dragon" is on the field: You can banish
1 LIGHT Machine-Type monster from your Deck. When this card
on the field is sent to the Graveyard: Special Summon as many of your
banished LIGHT Machine-Type monsters as possible, and if you do, destroy all
Spell/Trap Cards you control. Those monsters cannot activate their effects.
You cannot conduct your Battle Phase the turn you activate this effect (Credit)
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This is a great card to go with a Cyber Dragon deck. It allows you to Swarm the field with your Cyber Dragons for a fusion summon or a XYZ summon. It has a small price to pay for what it does. If you have multiple face up on the field and you destroy another for the price you get more monsters.
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If "Cyber Dragon" is in your Graveyard: Activate 1 of these effects.
If there are 3 or more "Cyber Dragons" in your Graveyard, you can
activate
both of these effects. You can only activate 1 "Cyber Repair
Plant" per turn.
● Add 1 LIGHT Machine-Type monster from your Deck to your hand. ● Target 1 LIGHT Machine-Type monster in your Graveyard; shuffle
that target into the Deck. (Credit)
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This card adds some searching capability to your deck. You this card Wasn't as good as I thought it was going to be. It allows you to shuffle a card into the deck and I don't know why you would want to do that. The main effect you would probably want to do is the first effect to search for a Cyber Dragon.
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